Well, there's not much I can say to that except

(I love that smiley)
You're not sure what you want to put across................would I be right in guessing that you want to see where you're going at the expense of appreciating what your head/heart are telling you now? If so, go with the NOW. You WILL know what you want to put across, even if you only know it for a moment before uncertainty creeps in, and that's the thing you wanna capture. The NOW. Before uncertainty starts to hold things up. You'll discover the tomorrow when you get there, and by then it could well have changed anyway.

Who knows; in a year's time I might get sick of painting people and go cubist?
Regarding the figures, you've hit the nail on the head. All types of figures have their place, including the "perfect" ones, I just don't believe in idealising those. I prefer my figures to be human, flawed and average; I suppose it's my way of bringing the art to the viewer, by saying, "You don't HAVE to be perfect; this could be you too............" Having said that, I like to think that I'd paint whatever type of figure the context demanded, be it an Arnie Schwarzenegger or a leper.
Yes, male ballet dancers were supposed to be an exception, since they are well-muscled without being Arnie Schwarzeneggers - the Arnie look has its place, too, but not in the sort of stuff that I do. They also have a very highly-developed sense of balance, so I suppose they'd be natural models if you needed a male one.
What you said made me wonder about the 3-d look, but don't give up. I didn't have a model at all until a couple of years ago (although previous works featured my own arms and legs, suitably remodelled to match the rest of the figure) and from what I could see, you did well enough without one. So DON'T PUT YOUR STUFF DOWN. The one you posted is excellent. Honest. Dragons and shiny steel aren't my genre, if I can be said to have one, but I can tell when someone has made a good job of something, and you have. I don't know if you deliberately avoided a lot of foreshortening for the reasons you suggest, but you have a good eye for judging light and shade, and that's the most important part of painting something 3-d using a 2-d medium. As for colour values etc, you can read up on those until the cows come home, but when you get down to the painting itself, a lot will depend on the medium you use, as I discovered when I tried pastel. In other words, you can only really learn by experiment.
Don't put off by what I said about foreshortening in the previous post. It's not as mind-bending as you might think. Assuming you know the true length of something, and the angle that it's turned away, then the foreshortened length will be:
true length x cosine of angle of rotation = apparent length.
In other words, if your shiny sword was three feet long and you turned it away by sixty degrees, it would appear to be eighteen inches long. Don't be put off by the dirty word "cosine" - in practice, you only need to carry a few key figures in your head and here are some of them.
Turn object away by 30 degrees = 7/8 true length; 45 degrees = 7/10 true length; 60 degrees = 1/2 true length.
You very rarely need to know the precise length/angle; approximations work fine for me every time. Of course, if you rotate something in two planes rather than one, things get a little more complicated, but the principle remains the same. Like all things, it comes with practice (in this case, surprisingly little); it's a trick I developed before I had a model. I still do it a lot if I need to paint a musical instrument; there's no way I can get a piano or church organ in my study (it's not easy to get myself into my study, come to that)
There. That didn't hurt, did it? (ducks as Nita throws something)

And yes, I was gonna tell you all that anyway.

Now reach for that brush. Or if you haven't got time to do that, at least show us some more of those early paintings of yours. I don't care what you say, someone can nit-pick with their own work until their hair falls out; I do that myself. All you need to know is that the dragon one WORKS.
